Internship - physically based rendering, vulkan & digital twins (f/m/x)
OberkochenZEISS
...skills in C++ and software engineering fundamentals Solid understanding of computer graphics concepts such as rendering pipelines, shaders, lighting, materials, or GPU programming Interest in real-time rendering, physically based rendering, ray tracing, digital twins, simulation, or graphics systems Experience with Vulkan, [...]
Kategorie IT / Informationstechnologie